A Critical Analysis of the Similarities and
Differences Between Gagne’s 9 Events of Instruction and Merrill's First Principles of Instruction
In our EDU 657 course, we are discussing
instructional design and the approach taken by various models.
The instructor begins by gaining the attention
of the learner. This could be as simple
as changing the tone in your voice to showing a video clip related to the lesson. The next step is to state the objectives or
goal of the lesson followed by linking the learning to prior knowledge. The next three steps are presenting the
lesson content, providing guided practice to learn the material, and promoting
independent practice to apply the new material in context. Feedback to the student is provided in step
seven. The last two steps are assessing
performance and enhancing retention and transfer of knowledge.
The process Gagne designed has nine separate
components, however, they are dependent on each other and the sequence is
linear. It is like working through a recipe – you check off each ingredient and
move to the next. So it is a very comfortable process, but rigid in design with
each step being very learner focused. The instructor gets the attention of the
learner, explains objectives to the learner, activates prior knowledge of the
learner, teaches the lesson, gives guided practice, etc. The steps also seem to be very engaging,
especially steps one through five. The instructor is grabbing the student’s
attention at the very beginning, letting the student know what is getting ready
to happen, connecting to prior learning, and guided them through the lesson and
practice. The specific step for providing feedback is an especially strong
component of the nine events. Two way communication with students about their
strengths and weaknesses in a learning objective is critical for the learner
taking ownership and is unfortunately quite often overlooked. Sometimes this is
even due to time constraints as k-12 teachers are trying to cover so much
territory. The linear process also has
limitations. As the steps are stated, there seems to be no avenue for
differentiation or pathways to address individual needs. If one step is
unsuccessful, do you just keep moving on to the next one?
One example I read used Gagne’s
approach to teach doctors how to insert a peritoneal drain.
It helped me to break away from just my K-12 paradigm and understand how well
this model works in other learning environments. The process stated on the
website is summarized below in the flow chart.
In comparison to Gagne’s 9 Events
of Instruction is another instructional design model Merrill's
First Principles of Instruction. Dr.
Merrill explains his thoughts in this video as to why he developed his model of
instruction. Merrill describes online
courses as ineffective “shovel-ware” where vast amounts of information is
dumped for people to read and try to absorb.
He feels showing people and allowing them to perform a “real-world” task
achieves true learning. The diagram and following discussion reflects the
information from our course as well as excerpts from the reading assignment.

The instruction in this model focuses on a problem and the
four phases of integration, activation, application, and demonstration take the
learning from abstract to concrete. When I first saw this model, I wanted to
set a path through the four phases similar to rigid “paths” I had seen in other
models. The literature suggests the
order of activation, demonstration, application, and integration. However, I
could easily understand the instructor demonstrating to achieve activation – if
that makes sense. The diagrams such as the one I included suggest the Problem
reaches out to all four phases interchangeably.
As I read through First Principles of Instruction, I again
related the information to how it would look in a K-12 setting. This model
could easily be a chunk of a unit or several chunks using problem solving when
appropriate and incorporating other methods to teach components not easily seen
as a real-world problem. Specifically,
math has many little building blocks necessary to reach a stage supported by a
problem-centered approach. This model could be implemented during a math unit
where a real-world problem would enhance the learning opportunity. One element that stood out to me and was
referenced in the literature was the lack of stated objectives to begin the
lesson. In higher level math especially, students often hear stated objectives
and immediately glaze over because it has no relevance to them. However, there is much greater connection and
engagement in trying to solve a “problem” connected to prior knowledge and
supported by demonstration and application. During the application phase,
students are able to dig deeper into the original problem, receive feedback
during the process, and make deeper connections. A downside to the phases is in a lack of
differentiation until possibly application and integration at the end where
students could take different directions.
In the age of pre-tests and post-tests, it is a welcome diversion to
review a model that leaves those rigid processes behind and immediately
involves the students with an intriguing problem and ongoing discovery. This video by Michelle Bowen helped me by seeing a
classroom example of how this model would be effectively used. Her activation was asking students about roller coaster and she move through the other three phases with students finally creating their own.
Where do Gagne and Merrill have similarities and
differences? Both models are very focused on the learner and activate prior
knowledge to make the content more meaningful. Both models use demonstration as
a component, but not necessarily with the same meaning. The demonstration step
in Gagne’s model is not stated to be real-world and could be direct instruction
with various examples. Merrill’s plan focuses on real-world problems with very
concrete processes. Merrill of course does not list objectives, but gains
attention of the learner by the activating prior knowledge and providing a
content specific demonstration. They both promote feedback as an important element
for long-term retention of new material. Gagne is a very linear process with
each step depending on the one before, whereas, the four phases are not
necessarily performed in a strictly defined manner and can intermingle during
the process. I enjoyed studying these models and see them both as relevant
components in a mash up of models.
I appreciate your in-depth analysis of Gagne and Merrill's teaching modules. I found myself eager to apply Merrill's approach to homeschooling my Aspie. High-functioning Asperger's translates to a student who is diligent and eager to learn if they can see the applicability to their own interests and pursuits. Often the typical linear approach is an uphill battle.
ReplyDeleteIn allowing my son to participate in the design of his curriculum, I tend to avoid this pitfall as much as possible, however core subjects are not always of interest to him. It seems if I can apply Merrill's multi-directional viewpoint, perhaps my son can begin with Gagne's final steps. Once he sees the benefit to his own chosen lifestyle, he will then be more eager to approach the skill building tasks found earlier in Gagne's building block approach.
I feel like Merrill's structure allows a great deal more flexibility to encompass a wider spectrum of learning styles. I look forward to following your embedded links for further insight!
#lrutech #draw4ward (CAurea)